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So my merc is level 88 and his gear is the following: A non Eth Collossus Vaulge Insight, An Andariel Visage with a Ral rune and An Eth Scarab Husk Fortitude. Gaze vs Andariels Visage depends on whether you always kill much faster than the mercenary can swing because then the mercenary will “have to keep switching targets after he spent all that time walking up to each target” and before he can swing, the target is now dead rinse and repeat scenario per density cluster.OK. If you’re a Necromancer, then Clay Golem + scanning ahead with Decrepify first before the Amp+CE 110% gameplay style should help you situate better before doing the mass explosion since your mercenary needs just that bit of time to kill one monster first for you to CE.įor mercenary helmets: you would prefer to have at least some form of Life Leech for him, whether it be starter setup like Wormskull or Undead Crown, Tal Rasha Set Death Mask is over-arching decent, there’s Stealskull Casque or Crown of Thieves as well for even more specific gameplay, then there’s Vampire Gaze and/or Andariel’s Visage. And even Shadow Warrior/Master, could be something to add into the decoying. If you’re an assassin, you have mindblast to help the mercenary out. However, this part will entice complacency in how you play to protect the mercenary, whether it be re-positioning mercenary, or helping with crowd control skills if it fits your class which currently unsure unless your portrait says assassin.ĭepending on the class you play, if you’re a sorceress, you have utility like Telekenesis to help the mercenary out. And yes some people enjoy the merc trick. Treachery has to have Fade up from combat on easier targets somewhere before you go into deadlier farming zones or monsters. I know this response is one week later but I thought I want to give my input.
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